Technical Terms and Abbreviations Glossary: I
Information Technology (IT), Internet Service Provider (ISP), Instant Messaging (IM)
is the use of computers to store, retrieve, transmit, and manipulate data or information. IT is typically used within the context of business operations as opposed to personal or entertainment technologies. IT is considered to be a subset of information and communications technology (ICT). An information technology system (IT system) is generally an information system, a communications system or, more specifically speaking, a computer system – including all hardware, software and peripheral equipment – operated by a limited group of users.
Humans have been storing, retrieving, manipulating, and communicating information since the Sumerians in Mesopotamia developed writing in about 3000 BC, but the term information technology in its modern sense first appeared in a 1958 article published in the Harvard Business Review; authors Harold J. Leavitt and Thomas L. Whisler commented that "the new technology does not yet have a single established name. We shall call it information technology (IT)." Their definition consists of three categories: techniques for processing, the application of statistical and mathematical methods to decision-making, and the simulation of higher-order thinking through computer programs.
The term is commonly used as a synonym for computers and computer networks, but it also encompasses other information distribution technologies such as television and telephones. Several products or services within an economy are associated with information technology, including computer hardware, software, electronics, semiconductors, internet, telecom equipment, and e-commerce.
An Internet service provider (ISP) is an organization that provides a myriad of services for accessing, using, or participating in the Internet. Internet service providers can be organized in various forms, such as commercial, community-owned, non-profit, or otherwise privately owned.
The Internet (originally ARPAnet) was developed as a network between government research laboratories and participating departments of universities. Other companies and organizations joined by direct connection to the backbone, or by arrangements through other connected companies, sometimes using dialup tools such as UUCP. By the late 1980s, a process was set in place towards public, commercial use of the Internet. Some restrictions were removed by 1991, shortly after the introduction of the World Wide Web.
During the 1980s, online service providers such as CompuServe and America On Line (AOL) began to offer limited capabilities to access the Internet, such as e-mail interchange, but full access to the Internet was not readily available to the general public.
In 1989, the first Internet service providers, companies offering the public direct access to the Internet for a monthly fee, were established in Australia and the United States. In Brookline, Massachusetts, The World became the first commercial ISP in the US. Its first customer was served in November 1989. These companies generally offered dial-up connections, using the public telephone network to provide last-mile connections to their customers. The barriers to entry for dial-up ISPs were low and many providers emerged.
However, cable television companies and the telephone carriers already had wired connections to their customers and could offer Internet connections at much higher speeds than dial-up using broadband technology such as cable modems and digital subscriber line (DSL). As a result, these companies often became the dominant ISPs in their service areas, and what was once a highly competitive ISP market became effectively a monopoly or duopoly in countries with a commercial telecommunications market, such as the United States.
In 1995, NSFNET was decommissioned removing the last restrictions on the use of the Internet to carry commercial traffic and network access points were created to allow peering arrangements between commercial ISPs.
Instant messaging (IM) technology is a type of online chat that offers real-time text transmission over the Internet. A LAN messenger operates in a similar way over a local area network. Short messages are typically transmitted between two parties, when each user chooses to complete a thought and select "send". Some IM applications can use push technology to provide real-time text, which transmits messages character by character, as they are composed. More advanced instant messaging can add file transfer, clickable hyperlinks, Voice over IP, or video chat.
Non-IM types of chat include multicast transmission, usually referred to as "chat rooms", where participants might be anonymous or might be previously known to each other (for example collaborators on a project that is using chat to facilitate communication). Instant messaging systems tend to facilitate connections between specified known users (often using a contact list also known as a "buddy list" or "friend list"). Depending on the IM protocol, the technical architecture can be peer-to-peer (direct point-to-point transmission) or client-server (an Instant message service center retransmits messages from the sender to the communication device).
By 2010, instant messaging over the Web was in sharp decline, in favor of messaging features on social networks. The most popular IM platforms were terminated, such as AIM which closed down and Windows Live Messenger which merged into Skype. Instant messaging has since seen a revival in popularity in the form of "messaging apps" (usually on mobile devices) which by 2014 had more users than social networks.